Research Projects

Public space 2.0

In the context of the research project Public Space 2.0 we address the following main questions: how does the introduction of social platforms on the internet transform existing communication practices, and furthermore enrich social space of interaction? What impact may have experiences gained with social networks on our perception of the urban public? In discussing works located in cross-disciplinary fields such as architecture, art, design and new media, we compare different concepts of social space of interaction, aiming to develop a phenomenological understanding regarding recently emerging forms of the public. It becomes crucial to re-evaluate categories of the social and the political as inherent dimensions of public life, especially in respect to the fields of architecture and urbanism. In developing prototypes of wearable technology to monitor subjective behaviour as part of daily routines in public space, we aim to integrate empirical studies in the overall research work. Overall research topics were summarized in the format of a manual.

Funded by FWF (Austrian Science Fund), Section PEEK (Program for Arts-based Research)

Mediatized Decomposition of Public Space
Possibilities of Communication

Research results: Print publication

Since only a few years, fast spreading, participatory platforms on the web have evoked a major shift into the realm of social media. Social media are often discussed today in relation to Web 2.0, which refers to a number of technical, economic, and social developments.The new social media platforms reveal the particular features of individual subcultures. Based on these recent developments, our application proposes to develop a strategic manual for social practices-oriented design in public space. New forms of public performance and social interplay are likely to appear, if we envision them to be fed by media-rich content created in an asynchronous, remote virtual manner in the everyday of public life. Customization and participation will be taken as key principles to initiate and enhance new self-organizing forms of public life. Public Space 2.0 - a proposition for a manual to enhance creative urban experience.

1. user/system (i) 2. data collection 3. data clustering 4. data symbolization
5. repressed contents/symbol evaluation 6. decision making /soundscape 7. user/system (ii)
drawing by Mathias Mitteregger, phd student@a-theory

drawings by Rainer Stadlbauer, student@a-theory
programming of audio/vibration signals by Thomas Grill


Institute of Architecture Science, Vienna University of Technology
Oliver Schuerer Sen.S. Dr.techn. a-theory.tuwien senior researcher
Mathias Mitteregger MA a-theory.tuwien PhD student

space&designstrategies_research, Kunstuniversität Linz
Sandrine Klot MA strategies-research project lead, senior researcher
Ebru Kurbak MSc MA PhD student

Institute of Computer Technology, Vienna University of Technology
Dietmar Bruckner Dipl.-Ing. Dr.techn. ict.tuwien senior researcher
Friederich Kupzog Dipl.-Ing. Dr.techn. energyit.ict.tuwien senior researcher
Isabella Hinterleitner Dipl.-Ing. Mag.rer.soc.oec. MSc ict.tuwien PhD student


international research cooperation
Research Symposium 2012
SENSEableCityLab, Massachusetts Institute of Architecture (MIT), US
Dietmar Offenhuber
Research Workshop 2011
School of Design, University of Pennsylvania (PENN), US
Winka Dubbeldam, Director of Post-Professional Program

research consultants
Georg Flachbart consultancy urban and media infrastructure
Aaron Kaplan consultancy innovative network technology
Katharina Klement consultancy composition and frequency output
Thomas Grill programming support of interface Arduino/ Actuator(s)
Johann Hinterleitner technical support


Thank you for providing
Institute of Architecture Science, Vienna University of Technology
> work space, library and hospitality
Institute of Computer Technology, Vienna University of Technology
> conference room and drinks
Institute for Arts and Design – 3D Design and Modeling, Vienna University of Technology
> work space and modeling workshop
space&designstrategies, Kunstuniversität Linz
> metal workshop
Raimund Krenmüller
> conceptual development and technical production of prototype
Rainer Stadlbauer
> conceptual development and programming of prototype
Adriana Torres Topaga
> conceptual development of prototype
Dietmar Offenhuber at SENSEableCityLab MIT
> hosting research group
Winka Dubbeldam at the School of Design PENN
> supporting research group
Alexander Brom
> translation
Désirée Hailzl
> lectorate
> two-year funding for arts-based research work

(Workshop at Penn University)